![]() ![]() ![]() The goal, however, as explained by the developer in a blog post, remains the same penalise players who deliberately team kill without compromising on the high tension brought on by having friendly fire in the first place. The latest iteration is more nuanced, and relies on several layers to function. The new system, dubbed reverse friendly fire, will go live today on PC, PS4, and Xbox One for all Rainbow Six Siege players. Following a bit of testing, and some iteration on the part of Ubisoft, Rainbow Six Siege is now ready for the new anti-team killing rules.
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